Paula Seo · Lead Product Designer
Complex in. Simple out. Fifteen years of consumer products, design systems, and the work in between.
Selected work ↓
Every Hot Wheels since 1968, and exactly which ones are yours.
The collector's home for a 30,000-car catalog: organize a collection, spot what's missing, and help improve a community-enhanced database. Built on a 500-component design system, with camera recognition and search that stay out of the way. 500K+ downloads in eight months, 4.8 on the App Store.
Read the case studyBlockchain collecting for people who had never touched crypto.
Marketplace transfers between AtomicHub and Rarible, a secondary market collectors could trust, and a responsible end-of-life for the collection.
Case study soon
Drawing in the air, reading on the screen.
Real-time interfaces for a game that lives in two places at once — a wand in the room and a canvas on the phone.
Case study soon
One auth system, every Mattel brand.
A component architecture that themes itself from Hot Wheels to Fisher-Price without forking.
Case study soon
Nursery hardware for exhausted parents at 3am.
Glanceable state, forgiving controls, zero tolerance for pairing failure.
Case study soon